Point.Cloud.Modeling
ContextCapture Master CONNECT Edition V4 Update 9
ContextCapture Master CONNECT Edition V4, is a software solution that allows the production of high resolution 3D models from simple photographs or from point clouds, without any human intervention.
What's new in this release:
ContextCapture Update 9 - version 4.4.9
- Production clipping based on region of interest
- New MasterKernel SDK packaging with python wheel
- Improved quality report/acquisition report (side views, distance to input positions, uncertainty ellipses, color flags, expandable sections…)
- New reconstruction setting: texture source priority
- New production option: texture sharpening
- Surveys: new import wizard, added support of Propeller format
- Surveys: ability to change SRS of a control point without reprojecting its coordinates
- Region of interest import from DGN format
- Point cloud import is now cancelable
- New block type "Orbit"
- New web application ContextCapture Web Viewer 2.0 for Cesium productions
Acute3D Viewer Update9 - version 4.4.9
- Fixed issue with quadbuffer stereo mode.
ContextCapture Master. The ContextCapture Master is the master module of ContextCapture . Through a graphical user interface, it allows you to: Import the data sets, Define the processing settings, Submit tasks, Monitor the progress of submitted tasks, Visualize results, etc. The Master does not perform the processing tasks. Instead, it decomposes tasks into elementary jobs which it submits to a job queue. ContextCapture Master 's main interface manages the different steps of the ContextCapture workflow through a project.
About ContextCapture Engine. ContextCapture Engine is the worker module of ContextCapture . It runs on a computer in the background, without user interaction. When it is not busy, the Engine takes a pending job in the queue, depending on its priority and date of submission, and executes it. A job usually consists of an aerotriangulation or 3D reconstruction process, using various computationally intensive algorithms (keypoint extraction, automatic tie point matching, bundle adjustment, dense image matching, robust 3D reconstruction, seamless texture mapping, texture atlas packing, level-of-detail generation, …). ContextCapture Engine makes an extensive use of general-purpose computation on graphics processing units (GPGPU). Each Engine can exploit a single GPU.
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